Creating a **VR application** with **SFML** is challenging because SFML (Simple and Fast Multimedia Library) is not inherently designed for VR. However, it can still be done by combining SFML with an **OpenVR** library (such as [OpenVR by Valve](https://github.com/ValveSoftware/openvr)) or **OpenXR** for VR headset support, while using SFML for rendering. Here’s a guide to help you set up a basic VR application using SFML and OpenVR on a Windows machine.