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Creating a VR application with OpenGL

Creating a VR application with **OpenGL** is a powerful approach that gives you flexibility and low-level control over the VR environment. To get started, we’ll use **OpenGL** for rendering and **OpenVR** (or **OpenXR**) for VR headset support. This example will focus on OpenVR since it’s compatible with multiple VR headsets (like HTC Vive, Oculus, etc.). OpenXR is another option if you need a more standardized solution, but OpenVR is still widely used for cross-platform VR.

Access RedBus api to book tickets

The **RedBus API** allows third-party applications to integrate with their platform for bus ticket bookings, seat availability checks, and other related services. However, access to the RedBus API is usually restricted to authorized partners. You'll need to contact RedBus and sign up for their **API Partner Program** to obtain access.

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